#ifndef RAY_TRACE_PRO_MATERIAL_H
#define RAY_TRACE_PRO_MATERIAL_H

#include "stdafx.h"
#include "RayTraceSystem.h"

namespace RayTracePro
{
	using namespace GxLibBasic;

	class RayDifferential;
	
	class Material : public Object
	{
		friend class RayTraceSystem;
	private:
		Material()
		{

		}
	public:
		~Material()
		{

		}
		
	};
}

#endif